Objects
The frame player (see "Frame player") displays all objects assigned to the frame unless the object is hidden.
Information
Objects are controlled by filters.
The object properties and how they are displayed in the frame player are given in see "Object properties ".
|
Property |
Frame player display |
|---|---|
|
Position |
The centre of the object is given by its position. |
|
Time-stamp |
On the objects side if greater than -1. |
|
Orientation |
The object is rotated in relation to its orientation vector. A white orientation arrow is displayed at the front of the object on a line through the Center of Gravity (CoG), parallel to the coordinate system. |
|
Velocity |
Text on the side of the object. |
|
Scalar velocity |
The length of the orientation-arrow indicates it's velocity. If the Scalar velocity is 0, the arrow is red. |
|
Acceleration |
Text on the side of the object. |
|
Scalar acceleration |
Text on the side of the object. |
|
Angular velocity |
Text on the side of the object. |
|
Geometry |
Box: Displayed as a solid box and its wire frame. Cylinder: Displayed as a solid cylinder and a wire frame. Spare: Displayed as a solid sphere with three circles perpendicular to each other. |
|
Text |
Text on the side of the object. |
|
Color |
Assigned to the object. |
|
CoG |
Displayed as two CoG icons on the surface of the object. Lines parallel with the CoG's X- and Y-axis intersect the surface. |
|
Filter ID |
Not displayed. |